#include "Blocks/StoneSpearBlock.h"

namespace PocketSurvival
{
    int32_t StoneSpearBlock::getIndex()
    {
        return Index();
    }
    
    const std::string &StoneSpearBlock::getBlockName()
    {
        static std::string blockName = "StoneSpearBlock";
        return blockName;
    }

} // namespace PocketSurvival
